Discussion in 'Saturn Dev' started by vbt, May 30, 2010.
The original menu looked nice to me, but you shouldn't trust my personal tastes ^^;
yep, this was made by me with paintshop pro.
well, with the new version of fba released
more drivers to port, possibly :
Ninja-Kid II, Mutant Night, Ark Area, Atomic Robo-kid, Omega Fighter & Omega Fighter Special
Xain'd Sleena/Solar Warrior
The Lost Castle In Darkmist
Zaxxon, Super Zaxxon
Please do your best with the new drivers to port
thanks cafe-alpha for support =)
well, in fact i forgot zaxxon driver et home... and i restarted vigiliante port with better success than before.
palette fixed, scrolling and map fixed. now speed problems and bugs.
can be good on saturn ?
Zaxxon in progress :
Wow, a lot of progress in one day !!!
It is good to see this project still alive
i never give up =)
Thanks, it is good to see real Saturn fan nowadays !
I never give up too
sure ! you'll win
also some speed improvements on zaxxon
v1 with bg : 16 fps
v2 : 23 fps (current picture)
vXXX : 55 fps (pal setting)
without using asm it's really not easy to render bitmap with a decent speed !
Which kind of trick did you used to improve performances ?
lookup tables with type integer instead of char
OK, Thank you for the tricks
sg-1000 driver port started !
mode 2 & sprites 16*16 working
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