I was really surprised that the SVP got so much love this year, I started working for real in this project this April thinking that everyone simply forgot about it, and two months later... BAM! it was emulated under the MiSTER project (it kinda hurt a bit, I wanted to be the first to do it lol)...
According to the research done by other forums' member Novedicus (I can provide a link to that research post if you think it's allowed under this forums' rules), Virtua Racing uses both types (the polygon format include a bit that allows choosing between triangles and squares).
In any case my...
Yeah, but it was a period of rapid transition and it made sense for them to focus on bigger platforms rather than the MegaDrive.
In any case that's the reason I'm working in this project, so the community can now correct this and create new games for the SVP ;).
Hello, new poster here!
I'm working on my own implementation of the SVP chip inside Virtua Racing on an FPGA (so other people could use this to build their own games based on this architecture). In order to be able to test my design I was looking for alternatives for an assembler to be able to...
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